Earlier in the year, I was at NDC Oslo in Norway where I recorded a couple of Pluralsight Play by Play courses with my good friend Lars Klint. One of those courses, called Developing Engaging Digital Reality Experiences is now available for Pluralsight subscribers to watch.
A Play by Play course is a little different to a conventional Pluralsight course because it is filmed in front of cameras as opposed to narrated slides. A Play by Play course is unscripted and is a conversation between the two of us about a particular subject. The subject is meant to be narrow enough for us to have a good discussion about it in around an hour. These courses are great for opening peoples minds up to different subjects or ways of working or thinking.
The photo above was taken while we were filming in Oslo. I recorded two courses with Lars that day, and this is the first one to be released. They are great fun to record, if a little scary at first with all the camera, lights, and mics. Thankfully I didn’t need the anti-glare makeup powder, even though it was very hot in that room. This is the 2nd Play by Play I have had this year. The first was about Enterprise data security and encryption key management in Azure.
This course is all about virtual reality, augmented reality and mixed reality with the Microsoft Hololens. In this course, Lars was the subject matter expert, and my job was to drive the conversation by asking the questions that the viewer might ask when learning the subject. We cover a lot of ground in this course, and Lars also demonstrates some of the tools used, like Unity 3D, for creating engaging Hololens experiences.
Here is the official course description:
Play by Play is a series in which top technologists work through a problem in real time, unrehearsed, and unscripted. In this course, Play by Play Developing Engaging Digital Reality Experiences, Lars Klint and Stephen Haunts introduce the fundamentals of the major pillars in designing and building universal apps for HoloLens in particular. Learn how to use gaze, gestures, voice, and audio to create an app that is immersive and engaging. By the end of this course, you’ll understand the possibilities as a developer in creating a virtual world, where a mixed reality app uses the real world around you.